TECHNOLOGY

Scanner 3D Artec Eva

Used for scanning 3D objects. Enables accelerated creation of virtual counterparts of real-world models.

Interactive Projection Wall

This workstation is used for research on new methods of presenting three-dimensional objects to audiences, creating large-scale user interfaces, and advanced user interaction methods.

Motion Tracking System

The motion tracking station enables the tracking and capturing of human and object movements. The professional OpenStage 2 human tracking system consists of a set of cameras and required software for detecting and tracking the position of humans in space.

VR Headset

Eye tracking is particularly useful for enabling intuitive interaction between the user and VR/AR environments, and has many applications in training.

Unity Game Engine

One of the fundamental tools used in the project for creating VR/AR environments, building 3D objects, and advanced VR/AR scenes. The Unity engine is used on two high-performance workstations equipped with a powerful processor, RTX 3080-class graphics card, and a significant amount of workstation memory. It is used for modeling objects and 3D scenes.

High-performance components allow for modeling complex objects and scenes for training environments and materials